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  • 10 hours ago
Transcript
00:04Revenge of a Fear Team
00:05Hi kittens! A long time no see!
00:07You probably know that I've been part of the Revenge of a Fear team for quite a long time.
00:13And today I can finally share some news about the project.
00:18But first I'd like to say a few words about what the project is.
00:23Revenge of a Fear is an unofficial expansion for The Witcher 3 Wild Hunt,
00:27developed by enthusiasts from different countries, myself included.
00:32As the title suggests, it takes place in a fear.
00:35Do you remember the Toad Prince in the Sears of Oxenfort?
00:38The one Geralt fought with.
00:40After the fight Geralt was captured and thrown into a cage on a ship sailing somewhere,
00:44until Gontoradim's a monster storm and saved him.
00:47And then Geralt finds himself on a beach and you are thinking that you are somewhere far away.
00:51You were sailing on a ship, weren't you?
00:53Only to discover that you are just across the strait from Oxenfort.
00:56Very disappointed back then.
00:59We were too.
01:00So, here is a Fear.
01:02The events take place after the blood and wine expansion.
01:06Geralt has retired and started making wine in Corvo Bianca.
01:10But he gets involved in yet another story.
01:13This time far away in a Fear, where things are far from peaceful after the heir to the throne died.
01:19It's important to mention that our project is not Sons of Afir.
01:23We haven't used any of its also smoke.
01:26But as you can see, this region is completely new.
01:29And a lot of time has been spent working on the locations, developing new lore and cultural elements.
01:36And you are going to see some of these elements very soon.
01:39Well, sometime… this autumn.
01:43So, is that a release date?
01:45Actually, no.
01:46If everything goes according to plan, the release will be in 2027.
01:51We've done a lot already.
01:52But, just to be clear, we still have a lot we want to do.
01:56So, we need more time to implement everything we'll come up with.
02:00And this autumn will give some YouTubers you probably know an exclusive access to a demonstration version of Revenge of
02:08Afir.
02:08They will be able to tell you what they think about it.
02:11And I will definitely show it on my channel too.
02:14So, what do we have to show?
02:16Oh, it's quite a big side quest.
02:18You'll get to immerse yourself in an aspect of a fear you've never experienced before.
02:22You'll meet new characters who will play an important role in the plot.
02:25And Geralt will have to return to his typical Witcher job.
02:28Fighting monsters and lifting curses.
02:31Of course, there will be several outcomes, non-obvious consequences and hidden details.
02:36All the things you love so much about the Witcher series.
02:39We won't show you the whole map in the demonstration.
02:41Only part of it will be available to explore.
02:44It's just a demonstration after all, right?
02:46Nevertheless, you'll get to see new flora and fauna sometimes, new architecture, new enemies and we'll even give you a
02:53new Gwent card.
02:54How do you hear that in the background?
03:09That's some of the new music we have.
03:11There are musicians in our team, so we hope you will enjoy this part of the project too.
03:16And what other people are there in the team?
03:18Well, there are about 30 of us.
03:21From people who are just trying something new to real professionals in their fields.
03:25By the way, speaking of professionals, Revenge of a Fear will have full Polish dubbing.
03:30Tell me, why would I have to kill you for this?
03:36Because you can't.
03:39And Jacek Rozenek, the official Polish voice of Geralt in the games, will voice the Witcher again.
03:55Jacek Rozenek is not a member of the team, but he is still an important person in the project.
04:00I can't tell you about the professionals in our team, but trust me, they are very cool people.
04:06And there is one change to our logo.
04:09So, it's not an expansion park anymore.
04:11It's a fan-made expansion now.
04:13We don't want you to confuse Revenge of a Fear with Songs of the Past.
04:18Our project is not sponsored by CDPR.
04:21And I can tell you about me?
04:23More precisely, about my part in the project.
04:27I guess I've touched pretty much everything related to the work done in Redkit, except level design.
04:33So, sorry Techland, I have to look for another job opening.
04:37You'll be able to see or hear the result of my work basically everywhere.
04:42I wasn't the one who created the music or recorded the voice-over.
04:46But it's me who added all of this to the game.
04:49I worked on the interface, added new items and features, worked on quest design and scene station.
04:56And even worked on fights design.
05:01Oh, shut up!
05:02I don't want to show you until the day comes.
05:05I also worked on breaking things that worked, that we didn't need.
05:09And fixing things that didn't work, but that we needed.
05:14And a lot, a lot of time was spent figuring out what we actually can and can't do.
05:20And coming up with new ways to achieve things we needed, but couldn't do properly.
05:25That was fun, interesting and sometimes painful.
05:33Wait a minute, why was?
05:35It is!
05:37We are still working on the project.
05:40As for you, subscribe to this channel and to the project pages, so you don't miss anything.
05:46We will be back soon to show you the demonstration version.
05:50By the way, there is something else to show you before that.
05:53It will be published right there.
05:55Go check out these channels to see it.
05:57Bye!
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