00:00I think we've reached a point where it will be hard to imagine that mass audiences can afford
00:05thousands of dollars to spend on a console generation. I think we will start to see
00:10radically different business models that we never expected start to come into orbit later this year.
00:15We will continue to look at new business models, I think, is what is needed for console,
00:20rather than just the most premium, high-performance console in the world.